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Tricks
Feeble grind: the board twists mid‑grind — where does that actually come from?
Le lock est bon, l'entrée aussi. Et c'est en plein grind que ton board se met à tourner. Le coupable n'est pas celui que tu crois.
→ Pour aller plus loin : Smith grind : l’angle du corps n’est jamais bon — d’où ça vient vraiment ?
The rear truck bites the rail, the nose flips to the other side, you slide. Then the board starts spinning under your feet, and you land a Smith without even trying. Why’s your board spinning when the entry was solid?
The feeble grind is the trick that humbles you right in the middle. The lock is tight, and it’s during the grind that everything falls apart. Almost everyone blames the rear truck, the wax, or the speed. Bad board.
What’s on the agenda: where the trick comes from, 5 steps, 4 fails, an exercise that won’t throw you off. And at the end, the real reason your board is spinning.
Level
Advanced
Time
Several weeks
Prereqs
50-50, 5-0, Smith on ledge
Surface
Low rail or waxed ledge
Josh Nelson, Del Mar 1986: a kid’s nickname turned trick name

The feeble isn’t named after a figure, it’s a nickname. We credit it to Josh Nelson, 1986, at the Del Mar Skate Ranch in California. His buddy Sean Donnelley called him “the feeb,” short for feeble: the weak one. Nelson was all skinny and kept breaking bones.
In summer 2025, the skater Weckingball launched an online poll to rename the trick, because the name sounds “fragile and weak.” The vote chose “Grosso grind,” in honor of Jeff Grosso.
Nelson fired back, in words quoted by Shredder: “I invented the feeble grind, I love that name, and that’s how I’ll keep calling it.” For him, the change is an insult to his friend Jeff Grosso. The dude’s all about his trick.
The concept hasn't changed since Del Mar: only the rear truck on the rail, the board angled across, the front truck hanging in the air. Keep that “only.” He’ll explain it all at the end.

5 steps to land a solid feeble

-
The approach: a light angle
Almost parallel to the rail, a slight angle: too much and the rear truck will cut across. Front foot just behind the front bolts. Solid speed, otherwise the feeble stalls and flips.
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The pop: higher than the rail
Pop above the rail. The rear truck targets the rail, the front truck goes over it. At level, the rear truck hits instead of landing.
-
The lock: rear truck first
Rear truck locks in, front truck drops from the other side. Weight over the rear truck, knee bent. Front foot lands, it doesn’t crush.
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The grind: nothing moves on top
Shoulders in line with the rail, eyes on the end, arms balancing without twisting the torso. That’s where the board pivots for most people.
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The exit: a quick tail hit
At the end of the rail, a quick tail hit lifts the front truck. You bring both trucks together and roll out.
The 4 pivot fails and what they say about your feeble

The 4 classic fails
- The board spins in Smith: your front foot crushes the nose, the board pivots around the rear truck. If the front foot lifts, it doesn’t crush.
- The board flips back to 50‑50: you shift weight back, the nose comes back on the rail. Keep just enough weight forward to hold the front truck on the other side.
- The board pivots forward mid‑grind: your shoulders open while you slide. The hips follow, the board follows the hips. Your shoulders stay in line all the way.
- The board drops under the rail: you lean away from the rail in fear, the board drops. Your head stays above the rear truck, not beside it.
What ties them together? None of these fails come from the rear truck. Everything that turns the board comes from above: the front foot, the shoulders, the head.
The control drill: the feeble stall, then the low rail

Grab a curb or low rail, slick as hell. Board still, rear truck on it, front truck on the other side. Get on. Hold it for 5 seconds without using your hands. If the board’s already spinning while still, it’ll keep spinning at 15 mph.
During those 5 seconds, play with your front foot. Push: the nose wants to dive, the board wants to spin. Release: it pulls back toward the rail. Between those, there’s a sweet spot where it stops moving. That’s what you’ll hunt for while riding.
Then roll slowly and string together some feeble stalls. Ten in a row with no board movement, and you’re ready to grind. Trucks that’re too loose amplify every foot pressure: see tight or loose trucks.
If you’re coming from a Smith grind, watch out: it taught you to let the nose drop. Feeble wants you to let it pass over, no more asking for anything.
So where does that board that spins during the grind come from?
It’s just a dumb mechanical fact: in a feeble, your board only touches the rail at one point. The rear truck. Everything else is in the air. The rear truck becomes an axle, and your board turns into a compass needle resting on it.
A needle on an axle spins with the slightest force, and that force comes from you. Your front foot pushes, the nose goes into Smith. Your shoulders open, the board follows your hips. In 50‑50, both trucks hold you. In a feeble, nothing.
So the answer is clear: your board doesn’t spin because of the rear truck, wax, or speed. It spins because you keep steering it during the grind. Two moves fix everything: the front foot lands without crushing, just on the bolts, and your shoulders stay aligned with the rail until the exit.

Skate IQ explains how to aim your feeble. Pause at the lock: watch the front foot and shoulder axis.
And then one day, it sticks. The rear truck squeaks, the front truck floats, and the board stops moving a millimeter. You’re no longer steering it, you’re just letting it glide. And you’ll get why Josh Nelson refuses to touch it in the name of his trick.
Your feeble, does it spin into Smith or come back into 50‑50? And you’re still calling it feeble, or have you moved on to the Grosso grind? Drop it in the comments ↓
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Le lexique
-
1
feeble grind
Grind sur le truck arrière, le board en travers du rail, le truck avant qui pend de l'autre côté.
-
2
Smith grind
Grind sur le truck arrière, le nose qui plonge sous le bord du rail ou du ledge, côté où tu es arrivé.
-
3
50-50
Grind sur les deux trucks, le board dans l'axe du rail.
-
4
lock
Le moment où le truck se cale sur le rail et que la position se fige.
-
5
stall
Une position de grind tenue à l'arrêt ou presque, sans glisser.
-
6
handrail
Une rampe d'escalier en métal, le terrain où le feeble est roi en street.
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